VR Hardware and Manufacturers
|Boom (Binocular Omni-Orientation Monitor) Fakespace
|Boom-mounted binocular display providing six-degree freedom of motion support structure with optical encoders at each of six joints to provide precision tracking information.
|CAVE - Pyramid Systems
|Box like structure with projections on 3 or more walls. Users wear 3D glasses and stand inside box for immersive 3D experience.
|Lightweight, wireless eyewear system that delivers high-definition, stereoscopic 3D images.
|CyberGrasp Virtual Technologies
Haptic Glove enables users to "touch" computer-generated objects and experience realistic force feedback
|ImmersaDesk Pyramid Systems.
|Light table back-projector. Viewed with 3D glasses.
|Immersive Workbench - Fakespace
|Light table back-projector. Uses CRT projection technology and active shutter-glasses for stereo viewing.
|Magellan 3D controller - Logitech
|Monitor Zscreen Pyramid Systems
|A flat-panel overlay for computer workstation displays that delivers stereoscopic 3D visualization capabilities
|Developed by NASA, a de-facto standard API for VR programming.
|Pinch Glove Fakespace
|Glove communication device. Signals are coded according to numbers of pinching fingers.
|Push Display Fakespace
|Binocular 3D display with motion feedback delivering immersive stereo imagery, six-degree of freedom motion and precise motion tracking in a compact, tabletop form factor.
|Various haptic (sensory force/motion) feedback devices.
|Stylus - Polhemus
|A pencil-like device with an integral switch allows for the capture of x,y and z coordinates of real objects.
|Back-lit light table display. Viewed with stereo glasses.
The major VR players
Alternate Realities Corp.
Virtual Technologies Inc.
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